Making of Paragalis - part 2
by Marcus Dublin 

Second part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Making of Paragalis - part 1
by Marcus Dublin

First part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Material Tutorial: Glowing Material
by Florence Design Academy

New tutorial of the Florence Design Academy : Glowing Material with Mental Ray  for 3D Studio Max

Clay Render with Wires
by Joshua Murphy

In this tutorial, you will learn how to render out any object with a clay material, and how to add wireframe.

Making of Burning Snow
by Justinas Vinevicius

This tutorial is about making of Burning Snow music video.

Level of details
by Wojtek "Buddy" Starak

In this article I would like to talk a little about game models, optimization and LOD (Level of Detail) models creation...