Making of Paragalis - part 2
by Marcus Dublin 

Second part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Making of Paragalis - part 1
by Marcus Dublin

First part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Making of Super no More
by Ronny Gani

In this project my goal is mainly to make a character with proportional muscle flow and anatomy structure.