How to animate a butterfly
by Magic Wand

This tutorial shows you, how to model and animate butterfly using wire parameters available in 3ds Max.

Making of Paragalis - part 2
by Marcus Dublin 

Second part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Making of Paragalis - part 1
by Marcus Dublin

First part of tutorial about 3d modeling, 3d sculpting, retopo / optimizing, UV’s, normal map generation, light map generation, and texturing.

Making of The Crates
by Tjerk Otten

I'll show how to create textures and apply them to a simple mesh using uvw unwrap and box mapping tools.

Chair Modeling Tutorial
by Florence Design Academy

This is a basic tutorial to understand
how to use the SPLINES effectively in the field of Interior/Furniture Design.

Making of Audi R8 in Desert
by Jacobo Rojo

For the modeling process of this scene I used 3ds Max, polygonal modeling and some nurbs curves.

Making of Ferrari Enzo
by Yassine Hamouche

This tutorial is about modelling and rigging parts of Ferrari Enzo in 3Ds Max.

Modeling a Jack Daniels bottle
by Joshua Murphy

Step by step tutorial about modeling bottle with glass.

Magmaball tutorial
by Philipp Pilatzki

This tutorial is for Mental Ray and 3ds max 2008. I will explain how I made the glowing magma.

Making of Chess set
by Joshua Murphy

In this tutorial, you will learn how to create a Chess set.

Fryrender clock
by Isaac Mas

In this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender.

Making of Hell Yeah!
by Vaclav Krivanek

First I've start with simple base mesh in 3dsmax then I moved my model into ZBrush where fun starts.

Making of Wolverine
by Vikram

I wanted a completed next-gen model for my show reel, and Wolverine is my favourite comic book character...

Dagger UV mapping
by Gavin Watson

In this tutorial I will uv map the dagger Apply a checkered material to your mesh and turn on “Show map in view port “option...

Making of The Gates of Hell
by Mario Russo
I wanted to make the gates of hell. I wanted one gate sculpted in stone, but still very scary. Something high detailed, like baroque ornaments.