Creating a Next-Gen farm
by Daniel Vijoi

This tutorial show you, how to create Next-Gen typical American farm house in Maya.

Making of Set out for Lover
by T.G.Jay

This tutorial shows you, how to create interesting painting with uniqe atmosphere.

Next Gen car - part 5
by Valentin Nadolu

Fifth and last part about texturing and about author.

Next Gen car - part 4
by Valentin Nadolu

Fourth part about generating normal maps and ambient occlusion maps.

Next Gen car - part 3
by Valentin Nadolu

Third part about UV Layout.

Next Gen car - part 2
by Valentin Nadolu

Second part about converting to low-res model.

Next Gen car - part 1
by Valentin Nadolu

This tutorial is intended to present a method of creating a next gen vehicle in Maya.

Making of Fruit tarts
by Hau Ming (Jamie) Li

Tutorial about creating realistic food using Maya, Photoshop and rendered with Mental Ray.

Generating a realistic surface with Terragen and Maya
by
Berthold Grünhagen

Are you searching for a method to generate a realistic surface or landscape in your Maya scene?

Cheese Platter
by Hau Ming (Jamie) Li

I created this Cheese Platter using Autodesk Maya 8.5 and Adobe Photoshop...

First Class Lamp 1977
by Aziz Khan

In this tutorial we will learn how to model a lamp made in 1977 using NURBS splines and also will use few parts from polygons...

Hailfire Droid – Part 14
by Arnel Culum

Fourteenth part of Hilfire Droid video tutorials.

Hailfire Droid – Part 13
by Arnel Culum

Thirteenth part of Hilfire Droid video tutorials.

Hailfire Droid – Part 12
by Arnel Culum

Twelfth part of Hilfire Droid video tutorials.

Hailfire Droid – Part 11
by Arnel Culum

Eleventh part of Hilfire Droid video tutorials.